One minute you'll be pulling up a twig to make a makeshift bridge for your partner, the next you'll be pushing a hosepipe around while your friend jumps up and down on a water pump to put out a fire. Though many seem impossible to begin with, as a fine Gentleman would say, every puzzle has an answer, and all you've got to do is put your mind to it to figure it out.
UNRAVEL TWO REVIEW FULL
Unravel 2 is full of puzzles like this that'll really make you stop and think, and consider how you'll need to use the very limited stuff you've got in order to get through. Then all that's left is for your co-op partner to drop the pipes down, and pull themselves back up and over, following the string trail they've left. With your partner now standing on the switch to lift the pair of pipes up, you can go through and jump up to the roof of the thing on the right. With the pipes on the ground, they can hop up on top, and then on to the stack of six, before dropping down to swap places with you on the switch, having essentially looped the rope over the top of the pipes. Rather than jumping straight up, the idea here is that the first player goes through, then you drop the pipes down. Having to tie your collective string around a branch in order to swing over somewhere, or pull something to you would be easy enough - but often, you'll need to basically set yourself a path to follow to get back to the top. One of the first things you'll need to realise is that as you're tied together, your string can get wrapped around things - and that can often be key to solving the puzzles. Are there any glowing knots of wool, signalling something you can either swing from, or tie a bridge between? Is there anything movable, like a plank you can use as a see-saw, or a brick you can use as a counter weight? And is there anything interactive? Only after you've had a good look around will you be able to figure out what to do, as Unravel isn't exactly the kind of game you can just guess your way through. Scouring the environment for clues, you'll always need to do a quick stock take to even try and figure out what you need to do next. Regardless of whether you're on your own, or with a friend in co-op, though, Unravel 2 has a knack for forcing you to stop, and really think about almost every puzzle you find. In fact, many of the game's puzzles require you to work together with your co-op partner if you want to get past them - something which is great for those who have an extra player they can rope in, but which might leave those playing on their own a bit miffed, as they have to keep manually switching between the two Yarnies. At its most basic, being attached to each other lets you use your friend as a kind of counterweight - with one player standing on a ledge, the other can lower themselves down and start swinging from the rope, to jump to the higher ground.
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Though it may seem like a small change, linking the two Yarnies together actually opens up a whole load of new platforming techniques - and many a way to work together in game's co-op puzzles.